Issue Data
|
|
||||||||||||||||||||||||||
Related Issues: 12689
This was reported here
http://forum.wiwiland.net/index.php?/topic/53417-corrigedawnguarddexion-lit-des-parchemin-des-anciens-invisibles/
The problem seems to happend only if you are on the Dawnguard Side.
First, the game equip a fake armor to Dexion which prepare him to read the scroll then the animation is played..
After the scene, the armor is unequiped. Thus, if Dexion use the idle AFTER, he will read nothing but an "invisible scroll"
A way to fix this is to add conditions to the "IdleReadElderScroll3rdP" idle event...Since the only Actor who use it is Dexion, this is pretty safe.
This 2 conditions worked fine , even if we try a sae on dexion
GetStage DLC1VQ03Hunter >= 80
GetStage DLC1VQ03Hunter < 200
http://forum.wiwiland.net/index.php?/topic/53417-corrigedawnguarddexion-lit-des-parchemin-des-anciens-invisibles/
The problem seems to happend only if you are on the Dawnguard Side.
First, the game equip a fake armor to Dexion which prepare him to read the scroll then the animation is played..
After the scene, the armor is unequiped. Thus, if Dexion use the idle AFTER, he will read nothing but an "invisible scroll"
A way to fix this is to add conditions to the "IdleReadElderScroll3rdP" idle event...Since the only Actor who use it is Dexion, this is pretty safe.
This 2 conditions worked fine , even if we try a sae on dexion
GetStage DLC1VQ03Hunter >= 80
GetStage DLC1VQ03Hunter < 200
I have the same problem. He doesn't float though. Just stands there reading an imaginary Scroll.
Fixed for UDGP 1.2.3. Turns out the marker used for him to read the scroll was supposed to get disabled, but the property in the quest script was never defined and thus the marker was still active after the quest ended.
Fine, that sounds much more logical. Uh... I guess this will require a new game ? Unless you implement a stopquest/startquest in a retroactive fix to force properties updates ?
A retrocative fix was added that disables the marker and if the quest hasn't been completed yet, the retro script repairs the missing property so it can disable it when it needs to.
Related Issue #12689 (closed as duplicate).
Comment #7 Jul 14, 2013 11:38 am
Edited by BlackPete on Apr 23, 2018 8:46 pm
Showing Comments 1 - 7 of 7

Issue Data