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  <title>AFKTrack :: Unofficial Fallout 4 Patch :: Issues </title>
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   <title>MetalTrapdoor01 has no visual or audio impact when shooting it</title>
   <link>https://afktrack.afkmods.com/index.php?a=issues&amp;i=36467</link>
   <description>MetalTrapdoor01.nif

Used by DOOR records and one STAT (this stat doesn&#039;t get precombined because it is reusing the actual animated door mesh - something that should be corrected in PRP in the fu...</description>
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   <pubDate>Tue, 14 Apr 2026 00:57:47 CDT</pubDate>
   <category>Issues</category>
   <author>nobody@example.com (Absterge)</author>
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   <title>Floating Gas Canisters in MahkraFishpacking01</title>
   <link>https://afktrack.afkmods.com/index.php?a=issues&amp;i=36466</link>
   <description>Form IDs: (0018c096) + (0018c098)</description>
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   <pubDate>Tue, 14 Apr 2026 00:33:47 CDT</pubDate>
   <category>Issues</category>
   <author>nobody@example.com (Absterge)</author>
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   <title>Femur Bone placed outside of SouthBoston19 - (001d6bd2)</title>
   <link>https://afktrack.afkmods.com/index.php?a=issues&amp;i=36465</link>
   <description>Form ID: (001d6bd2)</description>
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   <pubDate>Mon, 13 Apr 2026 17:34:01 CDT</pubDate>
   <category>Issues</category>
   <author>nobody@example.com (Absterge)</author>
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   <title>RRM02DeadDrop submerged into the landscape - (000a8c28)</title>
   <link>https://afktrack.afkmods.com/index.php?a=issues&amp;i=36463</link>
   <description>Form ID: (000a8c28)

I&#039;m not sure what the purpose of this mail box is - perhaps cut content from the Railroad? If it&#039;s not tied to any quests or anything else this should be disabled or moved an...</description>
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   <pubDate>Sun, 12 Apr 2026 23:27:36 CDT</pubDate>
   <category>Issues</category>
   <author>nobody@example.com (Absterge)</author>
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  <item>
   <title>Nuka Cola Machine should be swapped for its static version - (0012dacc)</title>
   <link>https://afktrack.afkmods.com/index.php?a=issues&amp;i=36460</link>
   <description>Form ID: (0012dacc)

Current placement is an ACTI but this should be replaced with a STAT version as it&#039;s inaccessible to the player.</description>
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   <pubDate>Sun, 12 Apr 2026 02:47:00 CDT</pubDate>
   <category>Issues</category>
   <author>nobody@example.com (Absterge)</author>
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   <title>Black Wire Spline not connected to the wall mount - (001eab62)</title>
   <link>https://afktrack.afkmods.com/index.php?a=issues&amp;i=36459</link>
   <description>Form ID: (001eab62)

It&#039;s the end closest to the green tower with the red wire next to it.</description>
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   <pubDate>Sun, 12 Apr 2026 02:17:32 CDT</pubDate>
   <category>Issues</category>
   <author>nobody@example.com (Absterge)</author>
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   <title>Placement issues inside NationalGuardTrainingYard02</title>
   <link>https://afktrack.afkmods.com/index.php?a=issues&amp;i=36458</link>
   <description>Floating Wood Boxes: (000e3479) + (000e3477) + (000e3478)

Floating Trash Can: (000e3470)

Plunger placed inside of a cabinet - (001d22b4)

Painting floating from the wall - (001cb815) - Chec...</description>
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   <pubDate>Sun, 12 Apr 2026 01:55:55 CDT</pubDate>
   <category>Issues</category>
   <author>nobody@example.com (Absterge)</author>
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   <title>Elevator Meter + Button floating from the wall in Financial14 - (0004cad2)</title>
   <link>https://afktrack.afkmods.com/index.php?a=issues&amp;i=36457</link>
   <description>Form IDs: (0004cad2) + (0004cad3)</description>
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   <pubDate>Sun, 12 Apr 2026 01:40:43 CDT</pubDate>
   <category>Issues</category>
   <author>nobody@example.com (Absterge)</author>
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   <title>Some leftover elevator ACTI at Monsignor Plaza</title>
   <link>https://afktrack.afkmods.com/index.php?a=issues&amp;i=36456</link>
   <description>These can all be disabled.

Form IDs: (00172898) + (00172896) + (00172895)</description>
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   <pubDate>Sat, 11 Apr 2026 22:46:43 CDT</pubDate>
   <category>Issues</category>
   <author>nobody@example.com (Absterge)</author>
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   <title>TrashCanMetal01 collision extends too far down on the bottom of the mesh</title>
   <link>https://afktrack.afkmods.com/index.php?a=issues&amp;i=36455</link>
   <description>On this mesh, the bottom part of the collision extends too far from the object itself which causes it to look like it&#039;s floating across most of the game.

SetDressing\Trashcan\TrashCanMetal01.nif</description>
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   <pubDate>Sat, 11 Apr 2026 17:26:28 CDT</pubDate>
   <category>Issues</category>
   <author>nobody@example.com (Absterge)</author>
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